Micro

Micro is a mobile app designed to help users learn new topics efficiently through bite-sized lessons, featuring curated books and podcasts. By researching, designing, and prototyping, I created an intuitive platform that personalizes content based on user preferences, making continuous learning more accessible and engaging.

Role

Timeline

Tools

View

Lead Product & UX Designer
3 months
Figma
Adobe CS
ChatGPT
Final Prototype

PROBLEM

People spend less time learning and more time scrolling

People spend hours scrolling on their phones but struggle to make time for meaningful learning. With constant distractions, it’s harder to stay engaged with knowledge in a world where traditional learning feels overwhelming.

SOLUTION

Learn more with Micro

Micro is an app that makes learning easy, even with a busy lifestyle. Through short, engaging lessons from books and podcasts, it helps users turn idle screen time into an opportunity for growth and knowledge.
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Personalized experience

Micro evaluates user preferences to create a learning experience tailored to individual interests and needs, making the content more relevant and engaging.

Bite-sized Lessons

Micro evaluates user preferences to create a learning experience tailored to individual interests and needs, making the content more relevant and engaging.
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AI Recommendations

Micro evaluates user preferences to create a learning experience tailored to individual interests and needs, making the content more relevant and engaging.
Design Process
EMPATHIZE

Understanding the Users

Before diving into design, I conducted desk research to understand digital consumption trends and their impact on learning.
Key Insights:

Empathy Map

To expand on my research, I conducted user surveys and interviews to explore the challenges people face with learning and their phone usage habits. I then synthesized these findings into an empathy map to identify key behaviors, thoughts, and frustrations.

User Pain Points

After completing 15 user interviews and empathy mapping, I gathered that:

67%

Found traditional learning too time-consuming

80%

Wanted to replace endless scrolling with learning

73%

Spent over 4 hours daily on their phones
DEFINE

Understanding the Users